Mabels Door
Mabel's Door" is the story of a young woman escaping from a toxic relationship. She must confront her past to secure a better future. The game is a walking simulator with puzzle elements. Originally created as part of a coursework project, the developers decided to further develop and ultimately release the game.
The team behind Mabel's Door consists of:
Emely Malz: Concept, Art, Textures, and Assets
Andreas Bremser: Programming, Logic
Joel Heinmann: Soundtrack and Sound Effects
Arlind Hoti: Assets and Level Design
Elijah Knülle: Assets and Level Design
Seraphine Staude: Art, Social Media, Marketing
Richard Barringer: Project Management, Marketing, Publishing
Release Date: TBA